local thbattle__leimi_shenqiang = fk.CreateSkill {

  name = "thbattle__leimi_shenqiang",

  tags = {  },

}



thbattle__leimi_shenqiang:addEffect(fk.TargetSpecified, {
  anim_type = "offensive",
  prompt = "#thbattle__leimi_shenqiang",
  can_trigger = function(self, event, target, player, data)
    if not (target == player and player:hasSkill(thbattle__leimi_shenqiang.name) and data.card.trueName == "slash") then return end
    local target_player = data.to
    return target_player.hp > player.hp or #target_player:getCardIds("h") <
        #player:getCardIds("h")
  end,
  on_use = function(self, event, target, player, data)
    data.use.disresponsiveList= data.use.disresponsiveList or {}
    table.insert(data.use.disresponsiveList, data.to)
  end,
})

return thbattle__leimi_shenqiang